![]() ![]() The game options window provides several options that affect the overall gameplay experience.ĭifficulty slider This slider allows the difficulty setting to be changed. In multiplayer, this option can be used (by anyone, not just the host) to get a local copy of a server vault character. This option is often not necessary in single-player, as most modules (including the official campaigns and all premium modules except Pirates of the Sword Coast) will automatically save the character when the adventure is over. This saved character then becomes available as a "pre-made character" when starting a new game. Save character The "Save Character" button saves a copy of the player's character to their local vault. This option is only available in single-player and to the host during multiplayer games. After selecting the slot, the player is prompted to name the slot, for a more natural reference when loading the save. Selecting an existing save will overwrite that save, while the "EmptySlot" option will create a new slot for this save (not overwriting anything). This list of slots consists of all existing saved games plus an entry called "EmptySlot". Save The "Save" button brings up a list of "slots" into which the game can be saved, storing progress through the current module. As only one game can be active at a time, this will abort the game already in progress (and the game will provide a warning to this effect after selecting the save). Selecting one of these will load the saved game, restoring the saved position in a module. ![]() Load The "Load" button brings up the list of saved games. (When invoked from the main menu, these buttons are not shown since there is nothing to save and the main menu has an option for loading a game.) When the options menu is invoked while playing the game, it begins with a row of three buttons for loading and saving. ![]()
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